const std = @import("std");
// increment the pointee in place (like Rust's &mut)
fn bump(n: *u32) void {
n.* += 1;
}
pub fn main() void {
var count: u32 = 0;
bump(&count);
bump(&count);
std.debug.print("{d}\n", .{count});
}*T is Zig's mutable-reference